Behind Nostalgia

In order to look at the necromantic strings holding my story “Nostalgia” together, I have to truly go back into the past, and look at Sweet Home.

Now Sweet Home, or Sûîto Homu is a 1989 Japanese role-playing game made for the Famicom: in which you, as a television crew must venture into the haunted mansion of the fresco artist Mamiya Ichirō, and deal with the malevolent spirit of his wife the late Lady Mamiya. It is, basically, an 8-bit nightmare directed by Tokuro Fujiwara for Capcom where you have to switch between protagonists who have different abilities lined up with their tools and you both have to work together and, well, split up to get things done.

Another thing to note is that it was the spiritual predecessor, or even the prototype of Resident Evil, and survival horror games in general. That almost says it all, really.

Released, or announced, concurrently with video game was a film of the same name directed by Kiyoshi Kurosawa, and produced by Juzo Itami. There has been much confusion about which came first: the game, or the horror film. I had been introduced to the game through the YouTube Let’s Plays of Deceased Crab, and I briefly paused continuing to view them in order to play the game myself. This is no easy task, as an English version of the game was never released on the Nintendo outside of Japan, one of the possible reasons being the absolute nightmare fuel of the slow, dread-filled pacing of the cinematics, and their graphics. I mean, just look at this. Look at it.

Nightmare fuel and a rotting skeleton from Capcom’s 1989 Famicom horror JRPG Sweet Home.

I mean, what the fuck right? Imagine being a child, which the Nintendo Entertainment System had been advertised towards, and seeing this monstrosity pop out at you. As an adult, and other kinds of people, this would be awesome, right? So, it didn’t get an English translation or port, but there are fan translations and lovely ROMs that you can get online in order to play the game on your computer.

I didn’t get far. The game is a labyrinth, and it’s easy to get lost, to not know what to do, and switching between characters can get cumbersome. Also, you have a limited amount of items that you can get and your items aren’t endurable. I lost patience with the arcane mechanics of the thing, and that’s really not why I brought you all here to examine this particular experiment of mine.

The film is even stranger. It also hasn’t gotten an official Western release, or translation. It is comical at times, almost Hallmark and cheerily bizarre with the characters’ social interactions. But then, it gets dark as fuck. Seriously, the puppeteers and special effects artists that create Lady Mamiya and some of the other things in that film — especially when Ken’ichi Yamamura’s flesh boils and melts off thanks to confronting the ghost — could have easily worked on both The Dark Crystal, and some of the ugliest horror films of that time.

Many people have talked about these elements, with far more qualifications than me, and my learner’s knowledge of horror. So why did I write this story? Why did I create this scene, and incorporate it into an actual scene in the film?

For me, it all began again when I got Fangoria, and read an article in Vol. 2, Issue #1 by Preston Fassel in the column “Corrupt Signals” entitled “Sorting through the murky history of the film/videogame SWEET HOME.” This was the point where I was not only reminded of the game, and encouraged by Fangoria looking at other media in the genre — as I was interested in examining certain horror comics myself — but it hit home, or I realized, there was a film.

So, of course, I had to watch it.

And I did. I found a fan subtitled version of it on YouTube and watched the hell out of it: and those “being burned from the inside out” scenes that Fassel talked about were no exaggerations. But I think what really got, and this is something I’ve been looking at in various forms since really honing in on horror is the concept of “family horror.”

It all comes back to two characters: Mamiya Ichirō and Ken’ichi Yamamura. In the Sweet Home game, just as in the film, an old man named Yamamura helps you in your quest to quell the spirit of Lady Mamiya and gets incinerated from the inside for his troubles. He provides clues in the game, if I recall right, while in the film he is an actual character who works at a gas station near the estate, and believes fervently in spiritualism of some kind. But in the film, he sacrifices his life to rescue the girl taken by Lady Mamiya and returning the girl to her father Kazuo Hoshino and his producer the woman Akiko Hayakawa.

Yamamura is a boisterous, taciturn, scolding old man who drinks much sake but at the same time uses the power of belief to do considerable things in the film. He is also, paradoxically, humble and self-effacing. He understands, and is furious, when he hears about how the television crew disturbed the grave of a young child on the estate grounds and he always gives Kazuo Hoshino, and the director of the crew absolute hell. But he also helps them, and tries to show them the way. Juzo Itami plays the old man himself, and there is a cantankerous gravitas there, a living experience, like he’s seen something like this before … perhaps even personally.

There is also the matter of the artist that used to own the estate: Mamiya Ichirō. He is never seen in the film, but referenced as the crew is there to find lost works of his in his locked up home. It isn’t clear what happened to him, nor is this apparent in the game as the antagonist is his dead wife. What we know is that his child, with Lady Mamiya, wandered into the furnace and died: prompting Lady Mamiya to go mad, abduct other children, then when found out she committed suicide. But no one seems to know what happened to the fresco artist amid these consecutive tragedies.

The game, however, seems to intimate that Yamamura and Ichirō are the same person, especially when he still manages to communicate with the characters after he is supposedly dead. There is the matter of the fact that he vanished, and in the game there are servants who seem to know who he was. The film doesn’t go into this detail, and there are no servants in that house: trapped, as they were in the game, or otherwise.

I kept asking myself: could film Yamamura also be Ichirō? Would this make sense? I thought about it for quite some time, watching a Walkthrough of the game after I’d seen the film, and then a story began to form in my mind. I wondered what would happened, that day, if Ichirō had taken a break from the fresco he was creating based on his son’s birth — which would have gone through depicting his entire life — and helped his wife find him before he was burned alive?

The death of a child is a terrible thing. The panic Lady Mamiya must have felt in not being able to find him, and then discovering his body in the furnace must have been terrible enough. But what about Ichirō? What was he doing that day when his infant son burned himself alive when the furnace was turned on?

I considered the Mamiya could have been a merchant clan, or a Clan of craftspeople, in the early days of Japan. Perhaps I flubbed that part. But I decided the house was Ichirō’s ancestral home, and I built up a bit of a history which might have been helped by the film. I looked up Japanese terms for “wife” or “mother” or “beloved” or “child.” I imagine I gained mixed results in terms of accuracy. But those references to the sister-mother and brother-father creator gods was intentional thematically speaking, and I am proud of including them.

Sweet Home is about the agony of a mother having lost her child, while the protagonists Kazuo and Emi had lost the woman that was their wife and mother respectively and still mourned her: still affected by her loss. Akiko becomes something of a love interest for Kazuo, and a maternal figure and friend for Emi. She makes the most effort to get to know Emi, and help her deal with that grief, and when she is taken again by Lady Mamiya she puts on Emi’s mother’s garb — related to an item in the game to deal with the ghost I believe — to confront her with the power of a mother’s love.

It wouldn’t, in my mind, be an exaggeration to say that Sweet Home is about mothers and lost children, and their struggle to bring them back. But what about fathers?

Kazuo does attempt to confront the ghost, and he dies. We know that the man throughout the beginning of the film neglects himself and sometimes even his fatherly duties in doing his job, while burying his own pain in his work: however bumbling and well-meaning he is. So I thought to myself: what about Ichirō? What if Ichirō, after losing his son from absent-minded devotion to his artistic craft, buried himself further into his work to deal with the grief and guilt of losing him — despite burying him with an elaborate grave marker to placate his spirit — only to make himself ignorant of his wife’s madness. What would losing her do to him?

Perhaps, in a way Mamiya Ichirō does die, and a man named Ken’ichi Yamamura opens a gas station, after spending years wandering and studying Buddhism and Shinto. Maybe that marker on the child’s grave was his to not pacify him, but his mother. Perhaps Yamamura drinks, and works, and abandons his art — or any creative impulse he has goes into the creation of talismans to ward against evil — to forget, to let the foolish, neglectful person he was die, until, one day, a bunch of foolish television crewmembers go … back there.

Then he can’t just sit back. He can’t ignore the past. He has to go back. He has to go back to that place.

And he does. He tries to pass his knowledge to Kazuo because he sees some of the person he used to be in the man, and he wants to save him: especially where Emi’s life is involved.

Eventually, he’s forced to go into that fateful return into the incinerator: the one that took his son from neglect, and his wife from suicide. He takes Emi out of there, saving her. And the story, in which I asked myself what would happened if the artist saved his son — and hence his family — becomes less of an alternative history, and more of a vision of what could have been, a delusion of pain as he succeeds in saving at least another child’s life: not his son’s, not the children his wife killed, but the daughter of another foolish man consumed by his own artistic endeavours.

But he knows he must pay the price. Perhaps he’s always known. And he dies, and he dies horrifically. Maybe he thinks he deserves this. Maybe he thinks he has earned so much worse. But I like the idea that he had one look at Emi and Akiko, and realized — and remembered that important theme in the film about the power of a mother’s love, both in the mad grief of loss, and in saving that which she loves — and realizes that a maternal power can succeed where the paternal failed so miserably. That’s how, in my story and from his perspective, he dies: in agony, but with the hope that one child will be saved, and one mother will be united with that child despite him, or perhaps in some small way because of him.

I actually think, looking back to the film, that it would have been more powerful if Kazuo had died by Lady Mamiya as well, leaving Akiko and Emi as the only survivors: only after presenting her with her dead child to take to the afterlife. It would have been a good mirror of Yamamura if he was indeed Ichirō, and the power of motherhood in absent and redemptive fatherhood. But perhaps Kazuo, having survived in a bumbling manner benefitting his character, in hiding at the end was the levity needed. After all, we’d seen a lot of deaths and he did bravely face down a being that he should have failed to survive to save his daughter. He deserves his life. They all do.

I was actually kind of glad he survived, where the old man did not. I just like the fact that if Yamamura were Ichirō, he did in part redeem himself, and in facing his regrets and bravely facing the pain of his past and present, he gave another family another chance. Perhaps redemption isn’t a part of horror, in any culture, but there is a cathartic element in that: especially when you consider Lady Mamiya’s evil nature softening into the genuine grief you see as she holds the body of her long-dead baby, and passing on.

I hope that one day the game and film will be get official releases, and become available to everyone. It makes me appreciate both mediums where the story is told, and this necromantic experiment in analyzing and speculatively synthesizing them together gives me some insight into how the narrative works.

The Shadows of Tate Steinsiek’s Castle Freak

I so desperately wanted to call this “The Shadows Over Castle Freak,” but I would be mixing metaphors, and inaccurately too.

In my post “An Outsider’s View of Castle Freak,” which focuses on the original Stuart Gordon 1995 film and its tenuous foundation from H.P. Lovecraft’s short story “The Outsider,” I talked about a possible Cthulhu Mythos remake of the movie by bonding it with the cannibalistic lineage of a family like the last scion of it in “The Rats in the Walls” along with the ghouls of “Pickman’s Model,” and “The Dream-Quest of Unknown Kadath.” But director Tate Steinsiek and writer Kathy Charles take another Mythos track entirely in their re-imagining of the film.

I had a few ideas for remaking Stuart Gordon’s film, a cinematic piece that I still think is good in its own right but as I was writing it all out for myself in an attempt to say something somewhat original about Castle Freak, I took a look at a preview of Steinsiek’s film and realized they actually made the central protagonist Rebecca Reilly.

When I first saw Castle Freak, I always thought the character of Rebecca was a wasted opportunity. Rebecca is a character who is made permanently blind by a car accident caused by her father John in the original film, and taken to her family’s ancestral Italian castle. More often than not, she was helpless and completely ignorant of what was going on all around her when she wasn’t wandering away, and endangering herself. In the 1995 film, Rebecca is very much her parents’ girl: used in a tug of war between both grieving adults to hurt each other, and threatened by the titular freak.

I remember, watching Gordon’s film that I would have liked to see Rebecca have more agency. She is blind, but she has other senses and she can still ask questions and assert her own personality. In addition, I wondered what her interactions with “the Freak” would have been like given that she can’t see. I considered that she would potentially perceive “the Freak” — her secret uncle Giorgio Orsino — differently, much in the way that the blind man did without prejudice with regards to Frankenstein’s creature. But Gordon decided to make part of the terror a character couldn’t see being victimized by a being she didn’t know, and to whom she was vulnerable. But I am glad to see that Steinsiek and the rest of the production made a different choice with the remake.

I think that while this is a film that can be seen on its own, I am more fascinated with how it can be properly appreciated in parallel to its 1995 predecessor, along with its own literary source material. In my last post, I talk about how several characters in the 1995 film are shadows of each other, especially John Reilly and Giorgio Orsino, and the late child J.J. and Giorgio. In this work, the characters are more shadows of Gordon’s work, and H.P. Lovecraft’s short story “The Dunwich Horror.”

The film begins in Albania as opposed to Italy, with a woman flagellating herself in the name of the Christian faith while abusing her deformed offspring in a dungeon chamber. What we found out is this woman, this recluse not unlike the older Duchess D’Orsino in Gordon’s film, is Lavinia Whateley (played by Kika Magalhães) who keeps her deformed daughter as a prisoner. For those readers who recognize that name and saw the story I reference, I think you might already begin to know where this is going.

Unlike Giorgio (played by Jonathan Fuller), who escapes the dungeon after a week of starvation and breaking a finger to release himself from his chains, the unnamed “Freak” (whose actor is strangely seems not to be credited) is released from her bonds (her female gender being something I only realized later into the film) to find her mother already killed. In some ways, it almost feels like a poetic justice for what the Duchess did to her son in the spiritual predecessor to this film: especially when you see “the Freak” both hold and whip her dead mother and tormentor’s body into so much pulp. However, like I said, if you know “The Dunwich Horror” you realize the story is already radically different.

Lavinia Whateley is a character that lived with her father in Dunwich, Massachusetts. Lavinia comes from H.P. Lovecraft’s short story “The Dunwich Horror” is a girl used in her father’s — the Wizard “Old Whateley” — ritual from an incomplete version of The Necronomicon to summon the Great Old One Yog-Sothoth to impregnate her. Poor Lavinia has two twin children by Yog-Sothoth: the deformed but brilliant Wilbur Whateley who attempts to steal a complete edition of The Necronomicon from Miskatonic University to summon his alien father, and fails — and an invisible, giant monstrosity that consumes a lot of cattle and runs rampant and killing whatever is in its way when his brother dies before being stopped by Miskatonic University’s Professor Henry Armitage and his fellow faculty members. Lavinia herself is portrayed as being albino with some cognitive issues, and she disappears by the time the story truly begins: either having been killed by Wilbur, or consumed by her other invisible son.

Lavinia Whateley in Castle Freak is the exact opposite of her literary counterpart. She is darker skinned and haired, and while she is also terrified over what happened to her — made to bear those children of Yog-Sothoth by her father — she sends one of them away to another family for a better life, and keeps “the Freak” bound: all to make sure the twins never unite. Unlike the Duchess from Gordon’s work, she doesn’t do this completely out of grotesque vanity and a mad sense of petty spitefulness, but to make sure that the two sisters don’t summon their father into the world and endanger it. Of course, it’s not all altruism even then. Lavinia is the victim of rape from her father, who had summoned and been possessed by the entity — whose own father seems to resemble her deformed daughter, and is perhaps indicative of some “tainted bloodline” as one villager tells the protagonists later in the film (and reminiscent of the De la Poers from “The Rats in the Walls”) — and probably sees her daughter as everything she hates in her own bloodline, hence her own self-flagellation and her rapist.

Whereas we see the Duchess whipping Giorgio with her flail to punish his disloyal father, we see this version of Lavinia punishing her daughter for what her own father did to her and the daughter later using the same flail on her corpse after she is freed, on the people that try to kill her, and having it used on her again by the man she sleeps with later. There is a different trajectory of generational pain and horror here that seems to say something about female trauma and survival which varies from Gordon’s film, and is non-existent in “The Dunwich Horror.” A fascinating thing to note is Whateley being a vessel for Yog-Sothoth to impregnate his own daughter is similar to a plot point in Alan Moore and Jacen Burrows’ comic series Providence: where the analogue to Old Man Whateley, Garland Wheatley also commits incestuous rape on his daughter Lavinia counterpart Leticia to create Wilbur and the invisible terror John Divine.

And then we get to the protagonists. Rebecca Reily — or Reilly (played by Clair Catharine) — is different from her counterpart in Gordon’s film. She is more independent, and assertive. She’s still young, but she’s already lived a life of independence and hard living. Rebecca later explains that she was adopted into the Reilys, a nice nod to the original film, but we hear nothing further about them. She is with her boyfriend who, also on alcohol and cocaine leaves a party with her and almost promptly crashes their car: blinding her permanently in the process.

This is where a fascinating dynamic begins. Rebecca’s boyfriend’s name is John, an obvious parallel to the original Rebecca’s father John Reilly from Gordon’s movie. There is no mother or father in this film, Rebecca’s own mother being dead and the entire reason the apparent representative of her birth family — the Whateleys — gets her to go back to her ancestral castle in Albania.

John (played by Jake Horowitz) is a hard-partyer, as Rebecca used to be. He also has issues with control. He flirts with other women to make Rebecca jealous, he is addicted to alcohol and drugs, and he likes to make decisions on Rebecca’s behalf: especially after their accident. Like John Reilly of the 1995 film played by Jeffrey Combs, he seems to have issues with personal responsibility, but unlike him he wants to dominate everything and doesn’t even bother listening to what Rebecca has to say. He, too, feels like Rebecca blames him for their car accident and — while admittedly she was also under the influence when she asked if she should drive instead — his vices seem more the result of superficial influences than anything else as opposed to John’s whose came from a broken home.

If anything, Rebecca’s former life of hard partying comes from a sense of loss that she didn’t understand at the time, having been separated from her birth mother and not particularly fitting in with the Reilys. She knows, already, that there is something different about herself: if even on an unconscious level. Much of the film is Rebecca attempting to find out more about her mother and the Castle she never knew her family had. Rebecca desires to know her roots, and why her mother gave her up so many years ago, sending her all the way to America. John keeps dissuading her of this, and attempt to expediate the process of selling her ancestral property, all the while downplaying the fact that she knows that someone else is in the Castle with them.

Whereas John Reilly’s temptations overcome him after his wife Susan, played by Barbara Crampton who also is the producer of Steinsiek’s Castle Horror, rejects him utterly due to their death of their young son in their accident, Steinsiek’s John doesn’t attempt to commit suicide or see a sex worker in the Castle but he does use the contacts of Marku — the apparent Whateley family lawyer — to get a drug dealer over, who ends up being stabbed to death with heroin needles by the Freak as opposed to being mauled horrifically like the sex worker did by Giorgio in the original film. He does, however, begin to have sex with his friend Shelly after a fight with Rebecca about seeking her family history — and lying to her — reaches a head.

That is another fascinating aspect about John and Rebecca’s dynamic: that Rebecca wants to trust John in literally telling her what is going on around them, and John either glosses over details such as finding her mother’s flail, or outright lies about the colour of her mother’s robe that she ends up wearing. Whereas Susan and John Reilly’s martial problems are the result of his impulsive actions and her inability to forgive him, Rebecca and John’s relationship problems are the result of trust issues: with Rebecca wanting to know more about who she is, especially now that her life has changed so much, and John wanting to go back to controlling her, and having a sense of dominance with the money he plans to get with her from the ancestral estate.

Rebecca herself adapts to her ancestral home relatively quickly. I love how the film shows that because she’s lost her sense of sight, her other senses have increased: such as her auditory senses that allow her to hear the being that is her sister clicking and clacking as she maneuvers herself through the walls. She can also trace her steps, presumably through tactile input, to move around the Castle unassisted and with an idea of where she’s going. It isn’t perfect. Rebecca does get lost, and even injures herself — almost fatally — before her hidden sister actually catches a statue from falling on her.

But there is also doubt as to whether or not Rebecca’s senses are just the result of a woman adapting to her loss of sight. For instance, she begins to have dreams of her mother’s last moments, and parts of her life. Sexuality, and shame also figure into it as well. There is some synchronicity that begins to happen as a result of sexuality: with a vision of her mother masturbating with her flail and Rebecca also climaxing during the dream. And the Freak herself is seen masturbating while watching Rebecca and John have sex through a hidden passageway — and then killing John’s friend Shelly during intercourse with him, after he’s blindfolded to essentially rape him. But Rebecca also sees her mother dealing with her grandfather, and a cult, and sometimes hears her talking to her: warning her.

Rebecca is a shadow of her mother, slowly beginning to realize what she went through in these walls, while also finding out about her sister. And, unlike John Reilly and Giorgio Orsino, she doesn’t reject her sister. Rather, she wants to find her, and understand what is going on. It is the Freak, still unnamed throughout this entire film, who avoids Rebecca for the most part. Rather, the Freak only kills a man who intrudes on her home, the man who killed their mother and robbed her of the chance of doing so — while also having threatened John, whom she had sex with — John’s friends that are hunting her, and then John after he tries to kill her, and Rebecca at the climax of the film.

What we find out is that Rebecca and the Freak have a visceral reaction to being played together, or even physically touching. Their reunion marks the passage of Yog-Sothoth — the Key and the Gate — into the world of humanity. Essentially, Rebecca Whateley and her sister are the equivalents of Wilbur and his invisible, hideous brother respectively, though obviously while Wilbur knew what he was and sought knowledge to bring about his father into the world, Rebecca just wanted to know who she was, and ultimately seems to succeed where Wilbur failed. The Freak herself is cannibalistic, possibly like Wilbur’s brother, though it seems she is only starving: even though much of her physiology seems to be the result of her father — or extra-dimensional parent — as opposed to Giorgio’s deformities being created out of torture. Rebecca definitely takes after their mother, as “The Dunwich Horror” to paraphrase the terrifying concluding sentence of that story.

So what does all of this mean? Well, Lavinia Whateley is more sympathetic in this film and you realize there is something of a reason as to why she performed these actions outside of petty cruelty. The Freak is the result of that torment but also of neglect and physical and sexual needs unmet: not unlike an archetype of the grotesque feminine. While one can argue that the Freak is the physical representation of abuse of women, and the resulting internalized self-hatred, Rebecca is also part of that legacy: who attempts to come to grips with it, and show empathy but in the end is not only almost made a victim of that misogyny by John — who equates her to her sister as a “freak” — but because of her own biology.

In the end, their parent — their “father” — does manifest, and it awakens a mutation in the both of them … and it is something that Rebecca definitely does not want. The cult that their grandfather led, even though he is long gone, still exists. The man that released the Freak and killed their mother, who attempted to curry favour and use the Freak for her bloodline with the Great Old One Yog-Sothoth, is dead, but one of Rebecca’s friends — a young man named The Professor — has the Whateley copy of The Necronomicon and helps Yog-Sothoth to come into the world whether the sisters want it or not. The cults also all appear to be men. And as for Yog-Sothoth — it is hard to ascribe a gender to this being as it seems to resemble a meshing of two beings, of male and female — which is mirrored by the Freak, and eventually Rebecca. They seem to be, at the end of the film, reaching maturity — a form of horrifying growth or transformation, a parody of puberty as far as human female Great One hybrids go. They lose their agency to the cult, and more than that, their own bodies.

I feel like there is so much to say about that in particular, about these gender relations and sexuality and doubles — specifically the synchronicity between mother and child, and twin sisters, and male exploitation of such, and the horror of realizing one’s life is not one’s own and that perhaps that feeling of being “The Outsider” — the story both films were arguably based from — or not fitting in, or feeling like you are different isn’t just a psychological one. Really, I think the body horror at the end might have mixed those metaphors.

It isn’t perfect, this experiment of grafting “The Outsider” and “The Dunwich Horror” into an Albanian setting. Whateley sounds more like a British surname as opposed to a Southeast European one, which took me a little out of immersion. I wish they could have made an Albanian equivalent to that surname. I also wonder why the cult was so hands off aside from one exception in securing the twins, and how one of them — just one of them — had been able to pose as the legal representative. They make such a big deal about the Great Old One cult having so many connections as well, and they do almost nothing until the end of the film: practically being all pantomime like the followers in John Carpenter’s Prince of Darkness.

But there are definitely some awesome Lovecraft Mythos moments, and respectful nods to the original Castle Freak film. For instance, one of the characters finds some vintage wine from Casa Orsino, dated 1926, while Dunwich itself appears on a town sign when John and Rebecca are driving. Also, the Whateley copy of The Necronomicon is far more fortunate than the one in “The Dunwich Horror” which is an incomplete copy inherited from Wilbur’s grandfather that forces him to attempt to steal a whole one from the Miskatonic Library. In Castle Freak, it seems the Whateleys were able to steal a whole Latin translation of the book from the Library back in the 1920s.

And the young Professor? Well, it turns out he has a name. In the mid-credits, he meets with an older man in an office, and another young man whose back is turned to the viewer. He is called “Armitage.” This is a completely different analogue to Henry Armitage, an older man who attempts to thwart Yog-Sothoth’s release and his children, whereas this version of him is a young scholar — enlightened by a tentacle grown from the Freak’s womb not unlike the mutated pineal gland from the head of Jeffrey Combs’ Crawford Tillinghast in Stuart Gordon’s From Beyond — who wants the power and knowledge of the Great Old Ones. He also calls the other young man “West,” who has a vial of glowing bright green fluid, perhaps … some re-agent on the desk nearby.

Could this be a hint that there will be a Re-Animator remake? I will admit, I cackled at that scene. It also makes me think. Robert Stanley, who adapted “The Colour Out of Space” into Color Out of Space, is interested in also adapting “The Dunwich Horror” into film, which has some overlap with what Steinsiek does with Castle Freak. There is definitely room for different interpretations, and I would love to see them compared together should Stanley create his own take on it. After watching Color Out of Space, I’d hoped for a Lovecraft adaptation of similar quality. And Castle Freak is definitely a creation that fits that parametre in my mind, with more emphasis on sexuality in the squamous and horrifying manner that Lovecraft himself always hinted on in his “nameless and blasphemous rites” and Stuart Gordon all but plugged into his own work through titillation and spectacle. As such, it’s not only a love letter to Lovecraft, but to Gordon as well, and if this is an indication of a cinematic shared Cthulhu Mythos universe, I definitely want to see where this goes next.

After all, the thing about Yog-Sothoth being the Key and the Gate, aside from some sexual innuendo, is that it can be both the language that familiarizes audiences with that world, and the story that audiences also want to see: a gateway into some eldritch cinema.

A Visceral Response to Lifers: Horror Fan For Life

I wrote another version of this, but like many films — horror or otherwise — I feel like I lost the plot. I tried to be too clever about it, which is something I’ve been accusing other creators, in other media, of being. But this isn’t something to try to be smart about. It’s something I wish I can say directly, and as clearly as possible. It’s how someone else’s story — and the experiences of others — hit me under the umbrella of the horror genre.

A few months ago, about a month into life beginning to stand still thanks to the Pandemic, KreepazoidKelly: a makeup artist, model, interviewer, and general good will and ambassador for horror media and the community mentioned that there is an article about her in Fangoria Magazine. At the time, I thought she had written something for Fangoria, but it is a piece created by the writer and actress BJ Colangelo from many of their interactions about KreepazoidKelly — or Kelly Barlow — an ultimate horror fanatic: a “lifer.”

BJ Colangelo’s article about Kelly, titled “Lifers: Horror Fan For Life,” can be found in Fangoria Vol. 2, Issue 7. It talks about her life, her influences, her achievements, and her struggles with brain cancer and its associated maladies, along with the emotional toll its taken on her, while at the same time relating it all back to their mutual love of horror. Both Colangelo and Kelly are cancer survivors as well as horror fanatics, and I can’t and won’t speak for their experiences, but there are two things in the article that really hit home for me: that stabbed me in the gut.

Before I go into that, there is a way that Colangelo frames her entire article that really appeals to me, because it’s something we all do: not just in the horror fandom, but in all geek circles. Interspersed throughout her writing is an ongoing, short form dialogue with Kelly comparing and contrasting different horror characters, and asking for her favourite films and moments, and why. It’s something I actually want to engage with on my own, because as I read it, some of my own answers came to mind as I imagine they did with a lot of Fangoria readers.

Quick! Without thinking! Who would win in a chainsaw fight, Leatherface or Ash, and why?

Colangelo explains why they do this, and I can understand it as well. For Kelly, and others like her, it is a way to distract from the constant of daily pain. It is the reason why someone with chronic and/or terminal illnesses — or someone associated with them, someone knowing or watching someone they love go through them — can enjoy, and even embrace, horror. It’s better than dwelling on it, or being overwhelmed by the despair of that helplessness, of not being able to do anything about the inevitable beyond simply continuing to fight, to exist, to keep engaging, and going on for as long as you can.

Kind of like I will be in this article.” I will tell you. “Because as of this writing I haven’t seen Chainsaw Massacre yet, but while I know Ash from Evil Dead is far more intimate with his chainsaw out of necessity, Leatherface’s is his love, and I will have to go with Kelly on that answer because, seriously? Ash can barely focus on the things that matter. Like, you know, that mystical spell that comes from The Day The Earth Stood Still? Klaatu barada, um … oh damn. I’ve lost my train of thought, and I’m dead now. Because Leatherface.

Kelly is someone who, with the chainsaw of her beloved genre, could eviscerate a person like myself who lost something, and tries to fill that void with the remnant of what came before that loss, literally and metaphorically opening me up to realization that there is still so much left to feel, and discover. She has done enough horror makeup to know how to make it look like her insides are on her outsides, and taking what is inside of her and projecting it externally: expressing it, accepting it.

Quick! Without thinking! Friday the 13th, or Halloween and why?

I’m terrible at not-thinking. Grief makes it even worse. I’m at a loss. I am only starting my journey in horror with fans around me, while Kelly, and Colangelo, and others have been in it for ages. I know, as I write this, I am putting myself into the conversation — not just between the two of them, but between the dialogue that has been happening with so many people in the horror fandom and the industry for years. Even so, it tugs at the corners of my blackened, twisted heart.

“I’ve barely seen either horror series.” I admit to you all. “But while I love Halloween because it’s how I truly found and interacted with the Drive-In Mutant Fam for the first time with my story prompt, Friday The Thirteenth makes more sense to me because Jason Voorhees is dead, and even though that isn’t always true in continuity, it makes more sense that he has supernatural powers and can survive anything compared to what should be a simple lunatic like Michael Myers. 

It affects me, because I know I might not ever be able to have this conversation, because I wish I could. I’d seen Kelly in passing on Twitter ages ago through mutual horror followers, talking about her illness, receiving support from so many people whose lives she touched, or who just heard her like I had. I also left my support. It wasn’t until a little while ago that I’d seen her post again, and after some interaction we added each other on social media. I began to look at her interactions with others, fans and creators, and her own Live-Tweets during The Last Drive-In on Shudder. What I saw — which Colangelo also states in her article — is someone who promotes both mainstream industrial and independent horror productions and works, a person who attempts to keep engaging with a community: a truly beautiful being, inside and out.

In her article, Colangelo mentions how in October of 2019 Kelly found out that her cancer is terminal.

Quick! Without thinking! If you could keep any horror monster as a pet, who would you keep, and why?

I’ve been thinking about how I wish I could talk with her. I know that Kelly has many people leaving her well-wishes and even in a best case scenario, being well-rested, and comfortable she can’t get to us all. A major part of me, after everything, wishes I found her before now, even wishes I’d gone further into horror more than a year ago. But it’s not just because of Kelly.

I mentioned, earlier, how there are two elements in Colangelo’s article that stood out at me, that stabbed me directly, and went for the killing blow. One of these things, was dealing with the question of why someone who was dying or suffering from a serious chronic illness would still want to surround themselves with horror. Colangelo seems to state that horror can take the terror someone is feeling toward their own sense of mortality and put it on the outside, allowing it to be faced tangibly. Perhaps there is also the catharsis of it, the purging of all those volatile emotions and fears into something resembling meaning against the backdrop of the senseless and unfairness of a chaotic and arbitrary world.

And then BJ Colangelo, while listing the wide array of Kelly’s ailments related to her cancer, mentioned scleroderma.

I would also choose Bob from Creepshow‘s ‘The Finger.'” I admit to all of you, my face bowed down. “He’s a mess and he kills massive amounts of people. But he’s loyal. You never doubt his love for you. Ever. He would be the best pet ever. I wonder if you could order him to kill a nation, or an entire world for you. But I think I already know the answer to that. Such a large love from such a small, beloved, monstrosity.”

My former partner, Kaarina Wilson, had been sick for a long time. She passed away in April, from complications due to various auto-immune disorders: including, primarily, scleroderma.

Going into our relationship, I knew Kaarina had been an advocate for auto-immune awareness. She led workshops, went into marathons to raise money for treatments and education, and throughout all that agony she would present herself and attempt to help others. Horror, to her, was what she was experiencing, what she was feeling from the that place of the inside turned out. When she experienced the horror genre, when she engaged in it, it allowed her to glorify that part of her mortality: to accept it. And while I can’t speak for for her or Kelly, or anyone, I’ve always gotten the idea that horror — in illustrating terrifying death — shows the vitality and voraciousness of that need to live: to truly do something, to be something, with whatever you have left.

I remember when I spent more time with her, Kaarina would look down at her finger. Scleroderma hardens and tightens parts of the skin, and bodily connections. It often has other illnesses like Raynaud’s associated with it that affect circulation. It got bad. Often, she would say that she would lose that finger.

She never did.

For me, horror isn’t so much dealing with the prospect of my own mortality, even during the current Pandemic, but processing grief, and that sense of a loss of time. That melancholy has always been there in me, and I imagine in a lot of other people — fans or otherwise — but my focus on the genre at this time, with my own interest in story and the darkness of the world, is something driven by my own sense of pain and loss, in an attempt to give me some meaning — and to reach out to others — in an extremely lonely time.

It’s why I began interacting more with the Mutant Fam, and participating in the Last Drive-In. And, in so doing, creating this Blog, then finding Kelly again, reading the Fangoria article about her, and writing this entire response. It comes full circle, like the limited spheres of social interaction we are supposed to have now in this time of the Pandemic, the bubbles we are supposed to isolate within to prevent the spread of disease, like the repeating psychodramas of things inside our heads that are hard to ignore during this time of trauma we are only beginning to know that others have been living with far longer than ourselves.

I am taking the bad, and the ugly in me and putting it out there, and projecting it. I know that. I think everyone of us in horror at some point or another does something like this. I don’t know when it will stop. I don’t know if it ever will. It’s like, I am writing for two instead of one. I am reaching out into the darkness to find a light that is similar to my own. To capture what is lost. To hold onto someone or something that won’t always be there, and should never be taken for granted.

Quick. Without thinking. If you could only watch one more horror movie before the end of your life, what would you watch and why?

Once, that would have taken me forever to answer. But I would choose Justin Benson and Aaron Moorhead’s The Endless, because every reality and every life is a cycle, and they be both beautiful and horrific, and sometimes the most heartrending beauty is that moment when you have to say goodbye and let go — to abandon the familiar cycle of desperate nostalgia and fear, and embrace the terrifying, yet exhilarating vista of the unknown.

Like I’ve said before, and especially now on this Blog: I am no Doctor. I am just a student of horror. And KreepazoidKelly — Kelly — if you are reading this:

Quick. Without thinking. What is a piece of horror, literary or cinematic, fictional or no, that really hit you where it hurts? And why?