Annie, Ok: Rob Savage’s DASHCAM

This is one film that I’m actually glad I went into cold. In fact, I ended up watching the wrong movie by accident, Christian Nilsson’s Dashcam, also released in 2021: which is also a product of the Screenlife (computer screen) film subgenre, and a good film, which I write a little bit more about elsewhere. As it was, when I was reviewing the former, I’d come across a summary of a movie that didn’t match the one I initially watched. Luckily, I turned away from it just in time: only knowing about the main character Annie, her political leanings, and that she is a traveling musician that goes to Britain. And that was it.

Then, I found Rob Savage, Gemma Hurley, and Jed Shepherd’s DASHCAM. I’d known about, and looked forward to, it for some time after reviewing their previous film Host two years ago during the height of the Pandemic and Quarantine: created during this new golden age of fear and paranoia. But while Host is a short movie filmed and put together to emulate a Zoom séance gone horrifically wrong and very much an artifact of its time of terror – not unlike a contemporary Orson Welles’ War of the Worlds radio broadcast, or Stephen Volk’s BBC special GhostwatchDASHCAM is another creature entirely, albeit related. 

DASHCAM’s format, just like Nilsson’s otherwise unrelated film of the same name, and Host, is a piece of Screenlife – or computer screen art – except unlike it being conveyed to the viewer from an actual screen, a messenger program, files shared, or the Zoom platform, it is something being live-streamed to us through a camera and a phone through some kind of undisclosed generic looking platform.

As such, we have two elements at play here: the protagonist, and her own viewers. Please turn your metaphorical wifi signal off as there are going to be Spoilers. You know, you would think that based on these past couple of years DASHCAM – both Savage’s and Nilsson’s films of the same name – would refer to the surveillance equipment police are forced to carry to record their dealings, and racial profiling and hate crimes. But while Nilsson’s movie does deal with a police officer’s footage of his interaction with a former political white appointee, Savage’s movie focuses on a female, live-streaming, right-wing, Trump-loving, anti-vaxxer American song artist. The way Annie Hardy portrays herself in DASHCAM is something that, frankly, might happen if Eric Cartman from South Park had a lovechild with Robot Chicken’s Bitch Pudding: with an entire childhood of learning how to use an indoor voice from the fun figure of Jar Jar Binks. Oh yes. In DASHCOM, she is this obnoxious.

And the thing is, everything that happens in the film is her fault. All of it. She violates Quarantine to travel from America to Britain because she hates the restrictions in her country, breaks into her friend and former bandmate Stretch’s home, proceeds to make his girlfriend Gemma incredibly uncomfortable with crude remarks, insults, and not even wearing a mask. She even licks her hand and slaps the man in what she calls “a Silverlake Handshake” to wake him up after coming into his place unannounced, and creating a major Fight or Flight reaction in him and his partner. And this isn’t even going into disrupting his Uber delivery work by not wearing a mask at one of his pickups and getting into an altercation with the proprietor, and then stealing his car to take some food from a pickup call. But it’s when she takes on a passenger for a large amount of British notes, a confused and seriously ill elderly woman named Angela, that we finally see the results of what happens when Annie ultimately fucks around, and finds out.

It feels as though, as the film – already carried by Annie’s frenetic energy – descends into pure, blurry, almost ridiculous levels of chaos: with death, destruction, sickness, and madness that can only be the result of the unholy force of nature that is the human disaster called Annie Hardy. Oh, and Angela is possessed by an entity referred to in the credits as the Parasite that kills two other people as well.

DASHCAM is a spectacle of special effects, gore, feces, vomit, and grossness with constant action, and so many events happening all at once: making Host look sedate and insidious by comparison even when you consider the destruction that happened in that film. But every spectacle needs spectators. Remember how this is supposed to be a live-streamed situation? Well, if you suspend enough disbelief in considering that Annie still has her head-camera and phone recording her throughout everything going to hell even when she loses her wifi connection – and somehow Stretch has a recording device as well as we follow his perspective for a time as he tries to help Annie clean up the mess she’s picked up – and not just the excrement that Angela’s left in his car – we see on the left-side of the screen legions of users offering advice, demands, swearing, making political statements, sexual come-ons, anti-Vaxx conspiracies, and all of the sundries. These people, voyeuristic, anonymous entities themselves, don’t try to alert the authorities as to what is going on, and only one or a few attempt to figure out where Annie, Stretch, and Angela even are. On the contrary, for the most part these fans are either egging Annie on or condemning her, making slurs at Angela, or doing about the same to Stretch.

Basically, the users watching Annie’s livestream enable her behaviour and want to see how everything unfolds. In a lot of ways, they are the stand-ins for the viewer-audience – for us – with their cries to leave Angela alone, to run, to rescue her, ascending from the lower left hand part of the screen to the ether. We see emojis: of praise, sickness, terror, and love rise from the lower right hand on the screen as a form of positive or negative feedback. And you’d better believe the viewer count on the upper right hand side of the screen increases as things become even more extreme. This isn’t a few friends getting together to talk to a spirit that was a joke gone wrong, but an entire Internet of faceless people contributing to, but ultimately watching and gaining entertainment from the suffering brought about by one person’s thoughtless hubris.

However, as I talk about the structure of this film, it does make me think about how it has been presented: or aesthetic considerations. DASHCAM is supposed to be a livestream. There is a part of me that adores not only Host, but also the Internet phenomena of Kris Straub’s Candle Cove archival discussion thread creepypasta, his Local58 web analog horror work, and even Martin Walls’ The Walton Files YouTube videos. The electronic epistolary format of all of these works, in how they present themselves as other media, is something I truly appreciate. In fact, I think Host was stronger than DASHCAM in a lot of ways because despite being on Shudder, it could easily be seen as a legitimate Zoom conversation.

Just imagine this, as a special viewing. Consider if Blumhouse Productions had allowed DASHCAM to be viewed on a livestreaming platform: and when Annie or Stretch’s wifi connections fail, we could have gotten an entire gap of time where we could have seen the chat explode into speculation. This is not a perfect idea, you understand. If we could only see what gets streamed to us, there are many scenes and beautiful effects that would be missing. At the same time, this also isn’t a perfect movie. Between the suspension of disbelief that Stretch is also streaming for the audience at times, and the blatant supernatural effects of Angela, it can get a bit much. Still, considering the twenty-five minute gap that one of the users in the chat mentions between Annie running away into the woods after Angela kills her mother, and then her in a car soaked in demon ichor without Stretch, as realistic as it would be not to see anything it’s just as well we still got to view the entire length of time between the abandoned amusement park, the house, and the basement. Otherwise it wouldn’t be as entertaining.

As such, despite how you might see Annie, as a viewer you are also one of her spectators to her exhibitionism. Even if she annoys you, infuriates the hell out of your existence, you do get invested in what is going to happen to her: if only because, as an outwardly unlikeable protagonist, you want to see her reap what she’s sowed. But there is genuine comradery between her and Stretch. After they accidentally crash into a car from a wedding, setting the groom on fire and killing the bride instantly due to Angela attacking them, Annie holds the groom’s hand as he dies. She puts her Anti-Liberal T-Shirt over the face of the deceased bride, apologizing to her. Annie gets Stretch to beat-box or rap with her as he is distraught by deaths his car caused, and the terror of dealing with the possessed woman that is Angela. And when Annie slams the arm of Angela’s psychotic mother with the car door after she hunts after them with a shotgun and abuses Stretch, you feel a certain sense of satisfaction as Annie gets revenge on the person that attempted to kill them: as petty, and spiteful, and as human as it is.

It doesn’t take away from the fact that because Annie took on Angela, to drive to that house from the restaurant, that two people lost their lives as she crashed Stretch’s stolen car, or that Stretch ultimately dies due to Angela herself: lasting longer than I actually thought he would, to be honest. And even her killing of the Parasite itself, which is wisely obscured for the most part – though out of the corner of one’s eye resembling a refugee from Pan’s Labyrinth – doesn’t absolve Annie. DASHCAM makes it fairly clear that this iteration of Annie Hardy at least is the true monster of this film: this selfish, raging, being that destroys everything in her path simply because she can’t, or won’t, control her own self-centred impulses. I’d posit that the true horror of DASHCAM is that Annie survives when everyone else around her doesn’t: a reckless force that doesn’t suffer the consequences of her own actions. If that isn’t a metaphor for Anti-Vaxxing, or fascism, I don’t know what is. And even that isn’t entirely accurate, as she does begin to cough at the end of the movie. It’s poetic: that Annie manages to live through several car crashes, drowning, being psychokinetically thrown, death cultists, the death of her best friend, and a demon only to contract COVID-19. 

Of course, the figure of Annie can’t have it end like that. No. Annie Hardy actually goes as far as to shunt aside the fourth wall, to interrupt the generic credits to bring herself back to the spotlight. As the names of DASHCAM’s creators stream down the left side of the screen, she proceeds to make a scatological, seemingly improvised rap for each and everyone of them as she drives around to the very end. And you know what: the song is excellent. You truly get an appreciation for Annie Hardy’s skill, and talent as she keeps up the pace and her own sense of rhythm. There is something admirable about her extreme confidence, and passion. It shines through: burning madly, defiant, childlike, playful, and with obvious love. 

I read up on Annie Hardy after watching DASHCAM, and I wondered if she was anything like the personality she portrayed. As I did so, I came across an interview with Rob Savage and DASHCAM’s producer Douglas Cox by Perri Nemiroff of Collider where he defends using Annie Hardy as the film protagonist. Savage explains they had seen Hardy’s performances, especially her Band Car show where she improvised music and talked about topics while driving around, and considered finding an actor that could imitate it: even help them adapt it to the found footage model to which they were going for. What Savage and Cox both realized was that not only did her level of creativity mesh well with theirs in a manner reminiscent of the collaborative effort behind Host, her personality shone through. She was, and is, literally the persona they were looking for turned up to an eleven.

And I can see why this choice is controversial. Promoting someone who has Anti-Vaxxer views during a Pandemic, amongst other sympathies, is not good optics. I can see that some people might view this as legitimizing perspectives that could be harmful to vulnerable people. At the same time, the film doesn’t lionize Annie Hardy’s depiction. It doesn’t make her, her views, or her actions to be good things. Even if her persona doesn’t die at the end of the movie, even if she survived her own disasters, this isn’t a good thing. I think this is a case of showing someone, a personality, taken to the nth degree, and how it leads to terrible consequences. At the same time, we also see that there is a legitimate humanity behind all of these instants, and that what we are looking at – and who we are looking at – is real, or as close to that idea as possible. Annie Hardy exists, and the people and forces she represents and these aspects are not celebrated, but acknowledged, and used to tell the mad-cap, brutal story that the creators set out to do. And whatever else, I feel this decision creates art and horror has often gone to this place of transgression: with Cannibal Holocaust’s story, and production, coming to mind for starters. 

But while there is a mythology behind this film, even for the monster or Parasite foreshadowed in Stretch and Gemma’s apartment as Rob Savage discusses with Rosie Fletcher of Den of Geek, Annie Hardy makes the soul of this DASHCAM, and I don’t know if it could have been as effective with anyone else. DASHCAM has been an experience. I give it three and a half crabs out of five. I say check it out. 

The Terror of Mathematics: Angry Video Game Nerd’s Polybius

October 27, 2017. I was on YouTube, navigating through the site, when I noticed an uploaded video in Cinemassacre Plays.

I’d been following James Rolfe as the Angry Video Nerd for over a decade. His persona as a raging, scathing nerd stereotype that neatly eviscerates terrible video games, with nineties gross-out humour and profanity, really hit a nostalgic factor in my heart. When James Rolfe plays the Nerd, to me he’s both a figure to laugh at, but also to sympathize with as a child of the eighties and nineties. In fact, a lot of the time I laugh at the Nerd I am laughing at that part of myself. 

Seriously, for me the tone of the Nerd was set when I first watched his video episode on the Nintendo Entertainment System’s Dr. Jekyll and Mr. Hyde game. I saw a deadpan humour, a story being built up about how he encountered this “vile piece of goat shit,” as he put it so poetically, a slow building dread in the narrative that he created, followed by the denouement of a game that arbitrarily hurts and kills the protagonist almost instantly. It’s so absurd, and so ridiculous that you can’t even believe it is an actual interactive game with rules or any sensibilities. Towards the end, he creates character as he just can’t help but laugh, but at that point I was so invested in the whole “What the Fuck” lead up and conclusion, that I just — again — laughed with him. 

It’d been a long time since that episode, however. Rolfe had been busy working on his AVGN film, and a lot of the day to day posting had been given to Mike Matei, with some appearances by Rolfe. After a time, I became more interested in Rolfe’s Monster Movie Madness episodes, and of course his interview with Joe Bob Briggs whose work I didn’t know I would become so invested in at the time. Mostly, I just listened to James Rolfe and Mike Matei talk about games and movies. I began to truly become interested in Rolfe outside of his AVGN role, perhaps more so than even the AVGN episodes themselves.

And then one day on October 27th Cinemassacre Plays, which was a channel dedicated to both Rolfe and Matei playing games and Matei in particular having rage-sessions, a short video was released. It was the Angry Video Game Nerd, who I hadn’t seen in a while, except he was talking about a whole other kind of game. Now, for those who don’t know, the Nerd’s whole theme is that he plays the worst-made video games ever created, and he critiques them and swears at them a lot while going as far as to even destroy hard copies of that game. 

But this time, the Nerd was talking about Polybius

This was when I knew we were going to be in for a wild ride. Polybius is a video game urban legend about an arcade game that apparently could affect the minds of those who played it: inducing seizures, insomnia, dementia, and pure insanity in those exposed to it. I have nothing to add to the urban legend itself, as many people have delved into it far deeper than I can at this time. I did think about doing something with the Roman historian Polybius and his possible relation, of that of his work, to the game as an attempt at a creepypasta: a copy and paste internet attempt at an online and electronic urban legend of my own creation.

As a bit of background, there was a time when I was fascinated with creepypastas — you can thank my late partner Kaarina, and Kris Straub’s Candle Cove for that — and I wanted to make one myself: to create a story so compelling, and seemingly real, it could become viral. It’d be the perfect test of my abilities. I never got there myself. I went as far as a few ideas, some notes dealing with eighties nostalgia, and getting some concepts rejected by the SCP Foundation.

James Rolfe went farther, utilizing this idea that has existed online since the early aughts. It’s funny how horror and humor relate to each other. I’ve probably mentioned it before, but just as fantasy and the macabre share the same road and branch off, comedy and terror tend to share similar pacing, unexpected beats, and familiar ends. 

Rolfe released his Polybius episode in a five-part serial. He controlled the pace right off the bat. Each part was divided into Days, and he filmed it in the found footage format that I love so much. Day One is great because it starts off with him sitting in front of the camera like any other AVGN episode, and giving a detailed run-down of Polybius and the rumours, and legends surrounding it. And that’s it. He says that he found a lead on a possible cabinet with the game, and he leaves it at that. 

Already, it piques interest. You want to know what he finds. It is a line between knowing it is fictional, to the meta-narrative point of practically winking the viewer, but also playing it straight as if the character of the Nerd is genuinely pursuing this venture into finding this potentially terrifying game. He finds bad games, but generally not deadly ones. By Day Two, we are in a warehouse with old game cabinets, and eventually we find the Polybius cabinet itself. We follow the Nerd from his camera as he shows us what is going on. Of course, the caveat is that he isn’t going to reveal the game and its graphic “because it might be dangerous,” though he claims it is all probably just a hoax. They do say that showing less of the monster in a horror film is more after all. 

Most of the time and throughout the rest of the Days, we watch the Nerd play Polybius and not the gameplay itself. He downplays a lot of it initially, stating that it’s mediocre at best, but he weaves little snippets of facts, an email of warning that he laughs off, and the realization that the Nerd is spending more and more time playing the game. His estimation of the game changes during these periods, his esteem for it rising from mediocre, to good, to one of the best games ever made … and the slow realization that he is becoming addicted, and that his senses have become, well … unreliable at best. 

Rolfe’s AVGN episode plays off of the Video Game Panic of the late twentieth century, of the medium affecting the minds and health of children, and those who play them. Video game addiction, like most addictions, is also real and has been discussed in that context. When you also add to the fact that Polybius was supposedly released by the American government as limited and localized experiments in mind-control, and you see the place in which Rolfe is playing. The way the Nerd described playing Polybius “like watching a waterfall” reminds me of the Star Trek The Next Generation episode “The Game” where there is a virtual reality simulation that creates mental geometric shapes that interact specifically with the brain, and induces pleasure in those interactions. 


In Rolfe’s Polybius episode, we see the Nerd’s addiction become his fear as he realizes he can’t rely on his own senses, or personal judgment anymore. But in one Day, one installment, we see a shape rise, look at us from the reflection of another cabinet screen, and run away: drawing us into the hallucination, or the supernatural element involved as well. It is reminiscent of those terrifying Easter-eggs in Ghostwatch

But it becomes clear that Polybius doesn’t just want to be played, but it wants others to see it be played as well: like a Let’s Play version of Ringu. The torment and exhaustion in the Nerd builds up, and gets real. In the last installments of the serialized found footage made a web miniseries, he struggles against Polybius — even working in the historical Polybius’ mathematical grid in an attempt to escape — but to no avail. What I think is fascinating is how Rolfe manages to play on the Nerd’s general frustration, on his sense of unfairness in dealing with games that break their own rules, and douses these traits with fear, and despair. Even though you know this is fictional, and the Nerd is a persona, you get invested in his genuine distress because Rolfe builds it all up to that point: from one to eleven.

In the end, after shifting the camera away and back from the screen, he relents — apologizing to the viewer — as he knows the only way he will escape this fate, like Ringu again, is to show us the game. And we see it, and the geometrical graphics warp and change, and we get a demonic jumpscare. Personally, I think it was a good lead up, and I really like the emulation of  YouTube’s “This video is unavailable screen … though I think we could have done without the second jumpscare.

AVGN’s Polybius episode is a very tough and cheek construct that plays with the found footage webseries format, with that electronic serial epistolary place, with hints of images, glances of the “monster,” rumours and accounts sprinkled through, and a slow, insidious, psychological sense of horror that grows into a jumpscare or two, with some realistic technical hoax elements. The serial drop made it, in my opinion, and I looked forward to seeing what happened each day a new installment was uploaded onto Cinemassacre Plays.

But, there is another element at play too. When I was looking for a “Making Of” episode years later, I realized that there was more to this episode. AVGN’s Polybius was filmed and recorded at TNT Amusements. And while Polybius was a more horror-based found footage version of an AVGN episode, made epistolary, THE ANGRY VIDEO GAME NERD films POLYBIUS at TNT Amusements is more of a mini-documentary of sorts … that leans towards humour. Their endings tie into each other well. Todd N. Tuckey, the President of TNT Amusements, is great.

I do think that there was another missed opportunity. You see, at the end of the episode it seems as though the Nerd is changed forever by this experience with Polybius. Perhaps he is either dead, or transported into another world. James Rolfe himself has created a few continuities, where not only is the Angry Video Game Nerd is own person, but there is another figure named Board James: a madman who plays board games with his friends, and his reality is constantly shifting like the dreamlike sequences in the Phantasm series. If James Rolfe could have gotten a lot of his original crew from that series back together, and we know from continuity that the Nerd and Board James have interacted, the ending to the Polybius episode could have been a fine crossover back to Board James, or something like it. But the logistics on that might not have been feasible, for a variety of professional and personal reasons: not the least being that James Rolfe is a busy man. I also think it might have been amazing if this had been the end of the Nerd for a while, as though he died or worse, but he was inevitably coming back with the cartoon resilience most recurring characters in weird worlds have, though there is overlap between AVGN episodes at times, and him being affected by this after the fact could have been an interesting aspect to explore.

But anyway, here is the AVGN Polybius Episode, and THE ANGRY VIDEO GAME NERD films POLYBIUS at TNT Amusements. I am so glad this exists, and I love the experimentation with the medium and the times that Cinemassacre reinvents AVGN, just as I wanted to do something new for this Friday the Thirteenth. Have a terrifying weekend, my fellow subjects. 

Be Careful What You Take In: Rob Savage’s Host

Some films are a product of their times or, if you’d like to pardon the pun, the Zeitgeist: the Spirit of the times. This is definitely the case of this Shudder Original film Host. Host is a film directed by Rob Savage, co-written by both Gemma Hurley, and Jed Shepherd, and its one of those cinematic narratives created in the fear-soaked environment of the pandemic: of COVID-19.

It takes the form of a Zoom call, in which six young people decide to have a seance with a medium online to pass the time. Obviously, this turns out to be an excellent life — and afterlife — decision as these things go.

The conference call seems be on a Macintosh Apple computer based on all the colourful buttons, and the Zoom platform itself transitions between the different windows of the users involved as a six-panel screen format, and sometimes a single screen when the story needs to focus on one character. It feels like a call, like you are in the chatroom seeing people get invited in, and having little glimpses into their quarantine lives. It feels like an epistolary fictional narrative, only live. There are no letters, journal entries, transcripts, or even texts but if you take it as a recording of the situation you see these different narratives united under one theme. Perhaps it’s more accurate to say that Host is a found footage film, arguably a cinematic descendant of the epistolary, that feels as though it is live: that it is happening as you watch it.

Unlike The Tribe Murders, another short Zoom-modeled film that, in the words of H.P. Lovecraft “is devised with all the care and verisimilitude of an actual hoax,” there is no disclaimer at the beginning telling you that this happened because, very simply, it is happening as you watch it. There is no past-tense here. Only the eternal, oppressive, over-present.

The pacing of the film is excellent. You have six friends brought together in different places holing up against the pandemic, going about their lives as best they can and under different circumstances, while talking about their lives, and sometimes even gossiping about each other beyond their backs before coming onto the screen. You know it’s the beginning of the end when the six characters can’t take the seance seriously, and try make a drinking game from hearing the words “astral plane” from the medium who so graciously offers to guide them through the ritual.

Strangely Seylan the medium herself as she guides the characters — who are, for the most part, irreverent — brings a feeling of tranquility, even ASMR to the chat with her voice, her calm instructions, and her gentle manner. It makes the tense worse because you know that despite the previous joviality, the latter is a false serenity, a deceptive sense of security. Slow-burning stories or, Hitchcock’s “anticipation of the bang” happen this way. The manifestations of everything that goes wrong are planted in subtle images or distortions, little visual and audio feints and red-herrings, but ultimately the tragedy begins from a sense of utter irreverence against an invisible force that the Zoom participants have vastly underestimated. By the time things get serious, the effects are simply extensions of the infection that has already been growing, its signs already there, the connections not cut away in time.

There is a lot of that language in here. There are at least two themes in Host, not including the title as well. It had only been towards the end of the film that I realized it, and began to think about these elements. The first is the togetherness yet distance of the Internet. A Zoom call, like Skype before it, brings people together while being spatially distant. Seylan goes out of her way to tell each participant to visualize a connected string to their doors should they want to terminate communication with any spirit: kind of like how you would stop a Zoom call. At the same time, even the medium has to think about how to adapt her ritual to an online forum: which she has never done before. Usually, the rite involves physical touch and more direct guidance from the medium or spiritual expert in question: in far more tactile, tangible, and ritualistically secure settings.

To be honest, while some characters are practical jokers, I think in a lot of ways the character of Seylan is the most irresponsible: starting these young people on a potentially dangerous activity, and then leaving them to get a package, and not following up when her Zoom call gets dropped. She also doesn’t consider actually encouraging the characters to have physical elements beyond candles to help them have something material to ground themselves into the ritual. Sometimes, for all the information the Internet has, online existence loses something from the offline world in translation, and this disconnect can make all the difference.

At the same time, when you utilize the Internet as a medium to communicate and you don’t follow the right protocols or you disable privacy, or take it for granted, anyone or anything can be seeing or listening in on what you do. In this sense, this is both a twenty-first century cautionary tale, and an element from the entirely timeless folklore of human hubris.

The Internet and the spiritual intersect in another sense. You need to be careful about what information you broadcast, or put out there. In this case, it’s a falsehood — a story — told by one user that ends up becoming a mask, an anonymous persona, for an unwanted, malicious guest.

This feeds into the film’s other theme, the more implicit one. While the dangers of the Internet and that feeling of connection conflicting with detachment and disconnect are there and the characters operate in that background of life as usual while struggling against global despair, the pandemic itself is another major part of the story.

Remember what I’ve said about the Zeitgeist. If F.W. Murnau’s Nosferatu serves as an artistic attempt to exorcise the demons of World War I in Germany, if the jinn in Babak Anvari’s Under the Shadow represent the darkness of the Iran-Iraq War and Iran’s fundamentalist patriarchy, and if Pornsak Pichetshote, Aaron Campbell, and José Villarrubia’s comic Infidel deal with the forces of xenophobia in contemporary America as ghosts feeding off hatred, I think there is something to be said about Host and its status as a piece of horror symbolizing the fear of the pandemic.

It is no coincidence that it’s due to the actions of the characters in underestimating the powers of unseen forces to the naked eye, and downplaying manifestations — or symptoms — of the supernatural that everything begins to unravel. In fact, it’s only one of the characters, Jemma, who brings a false narrative — or a false positive — into the procedure out of boredom that their spiritual, and material spaces are compromised by a hostile, foreign agent. One of the characters, Radina, looks pale and sick before the seance begins. Jemma claims to feel a tremendous pressure on her neck, making it hard for her to breathe. Everyone involved doesn’t even consider the other people in their spaces, not participating in the spiritual activity but still present: and how they put them at risk.

Haley is the only one of the characters aside from the medium who she brought into the Zoom call that takes the entire situation seriously, but it’s too late as she’s been exposed to the break in their neutral safe space. Caroline’s Zoom background of herself eternally repeating the same mundane task, a hope to return back to normal, plays as she is brutally possessed and murdered: life going on after being taken by something for which she hadn’t prepared herself. This looped background becomes something of a mockery for the group, for the normalcy they will never have again, that will never cover up the horror they now understand. Even Emma, who is hiding to her last breath, under her blanket — perhaps symbolizing her former ignorance, a flimsy safety — knows the terror that lurks outside, and that will get her now that she’s let it in: and there is nothing she can do about it. There is no cure for this plague they let into their lives.

Jemma herself hastily grabs a medical mask before fleeing her space, barely even getting it on her nose which one needs to have in order to have some protection against the virus. However, even though she ends up putting it back on, it gets knocked off: as if to say it’s already too late for her, and for Haley whose place she breaks into in order to get some protection from this infection. Of course, it’s too late for all of them as, one by one in both in full knowledge and unknowing they watch each other fall — separated — into absolute helplessness: all because of the mistakes of a few.

The film itself, aside from its jump scares — feints and special effects-wise — especially at the end, are fairly predictable, though I was always wondering who would die first. And there is something about a childhood fear in the form of a music box with a limited time span, with something of a timer — much like the one at the corner of the Zoom platform that needs to be upgraded monetarily — that hits home the fear that permeates our world now. It’s just my read that the demon summoned on this Zoom call is a metaphor. The spectres of World War I, the spirits of the Iran-Iraq War of the 1980s, the hungry ghosts of xenophobia and hatred in contemporary Trump era New York, all them would be in good company with this unseen demon — borrowing the tools of our online culture, misinformation and terror — that will consume us if we underestimate it, or ignore it, or pretend that we’ve banished it when we know that we haven’t, when we don’t listen to the experts, when the experts themselves don’t even know the full implications of its adaptation, and we let it in.

When you take this read of Host into consideration, you realize that it doesn’t just mean the facilitation of a Zoom call with privacy that doesn’t exist as is examined in The Tribe Murders, or a chatroom, forum, or platform without moderators that can get hacked by entities revealing secrets and spreading lies. Rather, a host is a person who sometimes takes an unwanted guest into themselves, thinking they are safe or non-existent: and both they, and everyone around watches their space get taken over, and they pay the price. That is the fear I feel that Host plays on, and with, and this — combined with how it presents its aesthetic all the way to the credits being a list of participants in the Zoom call itself (almost all them having the same first names as their characters, by the way) — is nothing short of something terrifyingly beautiful, a prime example of imminent horror, and it should be considered a classic of our time.

Making a Green Inferno Turn Red: Watching Cannibal Holocaust

Designation: Trigger Warning. Reader’s discretion is advised. I will attempt to not become too graphic, but I will refer to things that some people might not like, or feel comfortable reading about, even on a Horror Blog.

Welcome to Phase Two of Looking Out to the Horizon of The Last Road to Hell: Cannibal Holocaust: where this Designation truly applies. My first post deals with my preconceptions of Cannibal Holocaust, and some of the information I’ve looked up about it. This writing will focus on my impressions of the film and its structure, and how I reacted to its contents.

So from last time, to reiterate: the short answer?

It’s messy.

I think that sentence sums up Cannibal Holocaust. After several trigger warnings, from the film, from Shudder, from even Joe Bob and Diana Prince themselves, we were introduced — or reintroduced — into this cinematic narrative, into this situation. It didn’t start the way I thought it would. Riz Ortolani’s musical score, which is genius and on point throughout the entirety of the film, is cheery and as bright as the lush green trees we see below us from a bird’s eye point of view.

And I didn’t trust it. Not one bit.

The scene then eventually shifts to the city of New York and the bustle of humans within it. This is where we are introduced to Professor Monroe, who gives an interview, in which he is going to help find a team of young filmmakers that went missing attempting to make a documentary about “indigenous cannibal tribes” in the Amazon rainforest.

What I found the most fascinating was examining how the found footage, the epistolary, was used in framing this story. At one point, we are literally introduced to the filmmakers through a close-up at a television screen. This is where we see, and Joe Bob pointed out, that the footage with the filmmakers is filmed with 16mm in contrast to the rest of the movie’s 35mm film, to give it that grainy, realistic, rough feel. Most of the movie itself is Professor Monroe actually encountering the Yacumo and, eventually, the Ya̧nomamö tribes to get confirmation about what happened to the group.

The first is told almost from the end of it, where we see the remains of the group, the aftermath of the tribes they encountered and affected and, finally, the retrieval of their own unedited documentary film in a canister. I found Munroe’s interactions with the tribespeople fascinating in that he began to understand their sense of reciprocity and that while they are warlike — he and his mercenary accompaniment actually interfering with a war between the Ya̧nomamö and the Shamatari, these supposed two cannibalistic tribes, on the side of the Ya̧nomamö to get their favour — and himself is fairly paternalistic about their culture, they tell their stories. You can see it in how they are choreographed in the film to gesture and reenact certain motions of past violence. This whole film, even at that point, is about storytelling, and that really does it for me.

Deodato apparently created Cannibal Holocaust, once titled The Green Inferno because of these supposed practices in the Amazon, as an artistic rebuke of exploitative journalism focusing around violence, murder, and tragedies: how these journalists would accentuate and over-focus on the worst elements to profit off of the sensationalism of it.

Again, for those people who have seen and love the movie, I’m not telling you anything new. But I think what really affected me the most wasn’t the gore as I knew it was simulated: it was acted out. Part of it was definitely the animal cruelty. I teared up when I saw what happened to that turtle. I felt a profound anger at that moment, even though the full sequence proved to be a foreshadowing of what was going to happen to some of the filmmakers later on. I also know that these animals had been eaten after the fact by actors on set, so their lives weren’t wasted. But the way they were killed just made me emotionally detach from the rest of it.

But it wasn’t until later, on these reels retrieved by Monroe, that I saw why the film was truly called Cannibal Holocaust. I am Jewish. I guess, aside from my own individual empathy towards animals over humans — as they are perceived to be more innocent — there is this idea that the way an animal is killed can affect the meat you get from it: a resonance of it. Perhaps in some way this is why Deodato had them killed, as something of a ritual, to ascribe something bloody and visceral into this film that couldn’t be done with human sacrifice. After all, the word holocaust itself is taken from the chief ancient Greek verb Holokautein: made up of holo (whole) and kaíō (burn) which refers to animal sacrifice, and sharing the parts of the being with the gods, and the community, but over time it has been used as a definition for human genocide.

This is where my own cultural resonance went beyond the depicted cannibalism that was displayed at the beginning and end of the film. It didn’t stop informing me when the filmmakers began to attack and torment the Yacumo, destroying their food, and forcing them into their huts and setting their huts on fire: all in an attempt to stage a “tribal war” to record. And it definitely didn’t stop when the filmmakers took turns raping a Ya̧nomamö woman, and possibly impaling her afterwards to make it look like a “senseless honour killing.” This is where, as one of my teachers put it, the karma is set and they are going to pay it. You know that these filmmakers, whose remains we find earlier in the film, deserve everything coming to them. That is my feeling. But it’s more than that. For me, these were the moments, especially based on finding out what they did with their previous documentaries, it just hit home that they didn’t even see these people as human beings.

They were just toys to “play with,”  in order to gain fame from the stories they forced on others. They dehumanized them, treated them like objects, tormented, killed them whenever they wanted, and recorded it. Even the one woman in the team, Faye Daniels, is more upset that they are wasting film recording the men raping the tribeswoman and her boyfriend and director Alan Yates having his turn, than because a fellow woman and human being is being violated. These colonial and genocidal atrocities make their resonances clear.

By the time the Ya̧nomamö deal with the group themselves, I found myself having little sympathy for them and you begin to realize that the violence inflicted on these “children of the Space Age” is more justified and understandable than the team and their sense of entitlement to the lives of these people.

Dehumanization is the best way to sum up the theme of Cannibal Holocaust. The tribespeople do it to each other, though in their minds they are fulfilling social functions to keep surviving and their reasons and motivations are no less human than anyone else’s, while the team does it for fame and glory, and even the syndication company that has recruited Professor Monroe wants to use the spectacle of the situation to get ratings. It’s an infection or poison more insidious than any tropical disease or blow dart. You see it in the group’s amputation and abandonment of their guide Felipe and the blasé manner they treat his death, in the way they treat the tribespeople, and even in the manner in which they sacrifice each other to the Ya̧nomamö to survive, and failing that, to keep recording.

It reminds me of the words, and the obsession behind them, from F.W. Murnau in The Shadow of the Vampire: “If it’s not in frame, it doesn’t exist.” That fictional depiction of that German film director was willing to throw away human and monstrous lives to make his art immortal. And, in the end, the group’s film reels almost doesn’t exist: kept by the tribe they antagonized, and nearly destroyed by the company that hired Monroe to uncover their story … only for the film to be sold for viewing by the projectionist in order to get his, if you will pardon the terrible pun, pound of flesh.

When Monroe asks, in an internal monologue voice-over — which was also done well earlier in the film through his tape recordings, another element of the epistolary — “I wonder who the real cannibals are?” it becomes pretty clear that it isn’t just the tribe that butchered and devoured the filmmakers. I can see just what Deodato could be arguing: that profiting from the suffering of others is a cycle of self-consumption that will devour us all.

And I can just end this off-the-rails article here. I can talk about how the film slowly pieces together the testament of these four young neo-imperialists through depictions of television interviews, tape recordings, testimonies from the people who knew them, the oral tales of the tribespeople that unfortunately encountered them, and the unedited film reels that create this entire frame story: this narrative beginning at the end and going back and forth into the past to when it all lines up again. I can even point out what Joe Bob mentioned about the film being the precursor to the found-footage subgenre which, in turn, is the result of combining the structure of a Mondo film — a pseudo-documentary depicting taboo subjects — which leads well into the sensationalism of the cannibal film, and the seeming of a snuff-film.

It’s strange to say this with regards to something so brutal and rough in content, but it’s elegant. The pacing is excellent even with the shaking of that 16mm camera work working with, in H.P. Lovecraft’s words, “the care and verisimilitude of an actual hoax.” You can feel it building towards something and the payoff is there. Ortolani’s music is summery and light but also at turns tragic, catastrophically climactic, and unsettling: especially when he juxtaposes them with the other towards the very end. There is a sense of justice to that ending, but there is also a tremendous humanity in the worst possible way, and it does illustrate the power and danger of exploitation. The effects are realistic for their time, and the camera doesn’t focus too long or specifically on them, just to let the viewer put the grisly visual pieces together in their mind.

But when you consider that this film is a social commentary on human consumption, there are just some thoughts that won’t go away. Joe Bob mentions that Deodato not only didn’t credit the indigenous people he got to act in this work, but he also didn’t really make the effort to research the people in the area was using for his film: the ones he had acting as the cannibal tribes. Apparently, the Yacumo aren’t portrayed correctly, with their aesthetics not being as they are in the film. And the Ya̧nomamö not only aren’t at war with the Sanumá (the Shamatari) but they rarely practice cannibalism. And when they do, they consume their deceased tribespeople through an elaborate funerary ritual to keep the spirit of that individual alive among them. It has a meaning, and it is not a punishment.

See, one of the things I keep thinking about now is what could have happened if Deodato, or another creator, took the Ya̧nomamö with this information and attempted to make a film like this? Would the Ya̧nomamö simply eat the dead, and the not the half-alive tribespeople depicted in the film, and only attack when some neo-colonizer assaults them? Or could he have just used another group instead and adapted them accordingly? One account I recall is that, for instance, indigenous or First Nations peoples of North America didn’t scalp settlers until European bounty hunters committed those acts first. Imagine a film from the perspective of the Ya̧nomamö, with a bunch of filmmakers, opportunistic missionaries, or mercenaries wanting them to fulfill these cannibalistic “savage” stereotypes and forcing them to do it, maybe even resorting to cannibalism of the people themselves after devouring all of their food and no luck finding their own, only to have these same people use these tactics against their tormentors later. It’d be a different form of film, of course, and even then as I write this I know it’d be extremely difficult to bring out the nuance of the thing.

And it would be exploitative as well, even in attempting to subvert the tools of that exploitation. Would a director show the humanity and three dimensions of the Ya̧nomamö or another tribe and watch it erode because of what happened to them, becoming the thing they hate or are projected upon? Or would there be some kind of vindication in their acts? Perhaps if the prospective filmmakers had someone from a similar group to consult or collaborate with, and deal with some of these themes with sensitivity … You see, I just don’t know if it’s possible. You would still get a stereotype or a caricature. I mean, the Mondo and cannibal subgenres of film and horror are, in and of themselves, problematic. And even if a director makes an entirely fictional tribe, as Deodato could have done, it still draws from those tropes.

I think this is some of what happened to Deodato and his own crew. In their own attempt to show the consequences of exploitation by using its own structures against it, they perpetuated it, or at least the attitudes behind it. But does this responsibility end there? What about the people that view, have interest, are hungry for such stories? In Cannibal Holocaust, people wanted to watch the missing group’s The Last Road to Hell: a fictional documentary that uses actual footage of State and terrorist executions. And the people who watch Cannibal Holocaust will view it, some of them knowing about the deaths of animals, the killing footage, and the indigenous people not credited in the work.

Does watching a film built on all of these elements make someone culpable in them? I’ve been asking myself this question for a few reasons, but mainly because this film fascinates me. I admire its structure and what Deodato attempts to do with it, what he tries to say, and I wonder if there is a degree of self-consciousness that the film has about what it is that even the director might not possess. In mixing together truth and lies, real violence and simulated, it’s a journey I wasn’t sure I wanted to go on, and now that I have — because I am probably the poster child of the protagonist that goes after the thing in the Forbidden Knowledge that “Man” Was Not Meant to Know trope — I find that I can’t look away from it. I don’t feel drained, or depressed by what I saw. It was terrifying and gross, and I had my own emotional reactions to it. But I think it is good art.

I can see why Joe Bob and Shudder decided on including it for viewing, because not only is it important to understand the formation of a horror cinematic subgenre in found footage, but makes you question the assumptions in the film itself, and your observer-participation in it. Aren’t we also consuming human suffering and exploitation in watching this? Would it be right, or disingenuous not to include the animal killing scenes? Would it be morally right not to even look at the film because of all the above elements, or do the messages implicit within the narrative honour what is depicted? What was done?

And I ask myself: does this make me complicit in the forces that made this film, and if it represents the attitude of the consumable media, could just make me aware of how I have already been participating in this cycle? And what can do I do about it?

You can see how timely and timeless these ideas are, especially now. I think the real reason Cannibal Holocaust scares me, now, is that I liked it. I want to know more about how it was made, and who was involved. Part of it, like my rudimentary fact-checking is me just wanting reassurance that it wasn’t real. Another part of me wants to know more about the people and customs that were shallowly depicted as complex human beings, and the creator in me wants to see this tale or something like it from their perspective, even if that’s impossible. Gwendolyn MacEwen, who is not a horror writer, was a Canadian poet from Toronto who penned:

But the dark pines of your mind dip deeper
And you are sinking, sinking, sleeper
In an elementary world;
There is something down there and you want it told.

And when I think about how this film began, I remember another part of her same poem “Dark Pines Under Water”:

Explorer, you tell yourself, this is not what you came for
Although it is good here, and green;
You had meant to move with a kind of largeness,
You had planned a heavy grace, an anguished dream.

Cannibal Holocaust Vinyl Cover
Art Credit: Jock, Mondo

The young film team went out for fame and glory in documenting an obscure cannibalistic tribe, even if they had to make one. Deodato and his crew sought artistic acclaim to create a film to expose the hypocrisy and danger of the mentality in turning trauma into spectacle, even if they had to make one.

And in writing this article, drawing on Deodato, and Joe Bob Briggs, and the whole contents sordid colonial contents of this film, in actually finding something more than cathartic but inspiring and revitalizing in looking at this movie — taking the traits of other humans’ work and consuming it — of wanting to be noticed, of wanting to say something great, of commenting on something that isn’t my background and should feel tremendous discomfort in even considering, but not turning back when I should have done, how am I any different?

Perhaps I got to talk about creatures and monsters after all.

I think making me ask that question of myself again — reminding me that I am not a Doctor of Horror, but merely a student — is the legacy imparted to me by Cannibal Holocaust.

Looking Out to the Horizon of The Last Road to Hell: Cannibal Holocaust

Designation: Trigger Warning. Reader’s discretion is advised. I will attempt to not become too graphic, but I will refer to things that some people might not like, or feel comfortable reading about, even on a Horror Blog.

I was expecting to talk about monsters, or creatures.

Instead, as another kind of segue from my last post, I’m going to write about my first impressions of a film I never considered watching.

Yes, this past weekend I watched Ruggero Deodato and Gianfranco Clerici’s Cannibal Holocaust.

Of course, I start off my Blog writing about one of the heaviest, most controversial horror films in the genre, and possibly cinema. Before that night at Joe Bob Briggs’ Last Drive-In, this Horror Doctor such as I call myself had very different ideas about what this movie actually was.

Years ago, I just thought it was a mindless grindhouse story where an army of masked killers and mutants attack and torture a group of hapless adolescents, or their families with chainsaws. I think it was my expectations of the Texas Chainsaw Massacre conflate with a title that sounds like one great over-exaggeration, one blatant and gory spectacle. I mean, seriously: Cannibal Holocaust. It sounds like a child trying to show how dreadful, menacing, and important they are by combining two grandiose and horrible words together: human flesh-eating, and mass destruction. You know, like an overgrown man-child that calls himself Kilgrave.

Aside from going there, I learned more about it and realized it was part of the cannibal subgenre of horror: the kind that exploits stereotypes of “the savage,” of isolated tribes of people in developing countries supposedly being barbarians and xenophobic murderers. The stereotype has existed ever since pretty much colonialism. Again, I thought it would just be about supposedly well meaning white missionaries or journalists getting brutally tortured and murdered by caricatures of non-white indigenous people. Like, these cannibals were going to mass-murder a whole lot of supposedly civilized people.

I didn’t think about the film much, even when I heard about The Green Inferno that I may have only vaguely knew had some creative link to it. I just wasn’t into watching castration happen, or gratuitous violence for its own sake in some, in my mind, sloppy attempt to show how terrible human beings are. I don’t need a film about human flesh eaters, and slaughter to know that fact about humans. I can just watch, or read, the news.

But I did know, even though I wasn’t aware of the full details, that Cannibal Holocaust had a legendary, fearsome reputation among horror fans.

Then, Joe Bob announced on Twitter that it would be the second course of the sixth week of The Last Drive-In.

I expected the worst. I’m not going to lie. I was waiting to see the racism, the colonial themes, the mutilations all well up, the gruesomeness and the gore, just all blur together and bring me completely down. I felt a little bit of that when I was watching Blood-Sucking Freaks that very first night of the second course of the first episode of the second season of The Last Drive-In: when I was first acclimating myself to watching with the rest of the Mutant Family live for the first time.

So many firsts. I thought it’d be Blood-Sucking Freaks with its ridiculous, banal grossness, but magnified and with more prejudice in there.

We were given the option not to watch it. To skip it. To just, for the first time as far as I knew, watch all the Joe Bob segments as their own independent self. But I also knew there was a reason why Joe Bob and Shudder were showing, and curating, Cannibal Holocaust, and I didn’t think it would be something as simple as shock value, or pandering.

And so, I did what I do when I don’t understand something and I don’t want to face it head-on right away. I looked into it.

It wasn’t research, but I wanted to ground myself. To remind myself that it is just a film. Just a piece of art and production. And what I found was something that caught my eye: that Cannibal Holocaust is the first known example of the found-footage subgenre of horror. Now, anyone who knows me understands that I love epistolary fiction. Epistolary fiction, a word I use a lot and find myself defining quite a bit, is a narrative put together through different written accounts: such as letters, journal entries, transcripts, and the like. It’s a simulated multimedia affair, and found-footage has that quality in it: of a film within a film, or a piece of cinematic narrative that is supposed to be real. And both epistolary fiction, and found-footage have something of a confessional bent at times, or they portray testimony of particular characters.

Cannibal Holocaust Found Skull

It got me hooked, even as I began to feel a kind of inevitability. After I discovered this, I looked into the controversy without spoiling too much of the plot because I knew, at this point, that I was going to see it. And well, between the indigenous people that were featured as actors in the work and not credited by Deodato, the inclusion of rape scenes, and the very real animal cruelty as well as the fact that the filmmakers were put on trial for murder — as the hoax they were attempting to portray through the realism of the film felt very real at the time — I really got a better idea of what kind of monster I would be facing.

None of these things are surprising to those of you who have seen, or heard of the reputation of, this movie. But that wasn’t enough for me. I was operating under the idea that once I saw this film, it would change my life forever, that I would not be the same person as I was before I watched it. I needed a foundation from which to work from; a perspective to ground myself from, to understand the extent of it.

And then, Diana Prince posted an article on her Twitter account. This is an article written by Joe Bob, under his real name John Bloom in 1981, titled And Jesus Said, “Mai Eeñeno” (“Weep Not”). A lot of the terminology in it, such as “primitive,” “third world,” “the white man,” “Indians” and the like are dated, even there are attempts to rectify some of the cultural misconceptions such as the Waorani (now the Huaorani) people no longer being called the Aucas (a Spanish word for “savages”) but the gist of it is Joe Bob — in his usual tangential, winding way — explaining the implications of a Western missionary program’s effects and interactions on isolated tribal cultures in South America, and who some of these indigenous people actually are, and what they have to contend with as their world changes.

I was looking for a human take, a human or individual face, or at least a nuanced look at a whole other world, and the implications I took away from the article — from what both well-meaning and selfish influence from Western elements on other human ways of life — were complex to say the least. In fact, it brought to mind the story from two years ago where the American missionary John Allen Chau had been killed by Sentinelese tribespeople off India after being warned away from their island at least once.

When you try to imprint a narrative on someone else’s story, especially one that has been developing on its own for ages, there will be consequences. Of course, according to Joe Bob’s article the world is becoming smaller — had been even in the 1980s — and having a presence that can help you adapt to these changes can make all the difference. But then, wouldn’t that same force also have a moral responsibility to seeing those changes through, and bearing the consequences of them? Joe Bob’s article is interesting in and of itself, especially in how the translation of a religious text can mean the recording and preservation of an oral language into a written one … while also changing the paradigm from which that language comes. And the missionaries that are in that article are, despite not getting monetary gain, or scholarly notoriety, still pushing an agenda and a narrative onto peoples that didn’t have it, displacing their own instead of attempting to integrate them in a healthy manner: or help preserve the cultures they have.

But I am veering off of my own tangent. So what did I think about this film?

The short answer?

It’s messy.

As for the long answer, well, you will have to be found in my next post. Think of this post as Phase One, the preliminary, of my preconceptions and rudimentary investigations on and around the construct of the film and its contents. Phase Two will be how I processed the experience of Cannibal Holocaust, and saw what was to come as a student of horror.